if(startscene === null OR !scene[get(startscene)], copy(startscene,scene[0].name); );
loadscene(get(startscene), null, MERGE);
if(startactions !== null, startactions() );
set(view.architectural, 0.0);
set(view.stereographic,true);
set(display.details, 16);
set(view.fovmax, 150);
set(view.limitview,off);
set(view.fisheye, 1.0);
set(view.fov, 150);
set(view.vlookat, 90);
set(view.hlookat, 370);
delayedcall(2, normal());
tween(view.hlookat, 0, 1.7, easeInOutQuad );
tween(view.vlookat, 0, 1.7, easeInOutQuad );
tween(view.fov, 70, 1.7, easeInOutQuad );
tween(view.fisheye, 0.0, 1.7, easeInOutQuad,
set(display.details.32);
set(view.fovmax.90);
set(view.limitview,on);
set(view.stereographic,false);
);